When The Deadtime Comes
Yes, we’re all busy. All the time, it seems. There are bills to pay, responsibilities to meet, places we have to be and things we must do.
“Modern” life and its freedoms have their pressures. Choices come with consequences. The consequences, frankly, are not as dire as those that come from a lack of choices. But, hey, what’s life without drama.
For many of us, there’s a need to use every moment we can to pursue something or other. To be active, engaged. Boredom, restlessness, frustration seems to come easily. So do opportunities for distraction.
For writers, of course, there are deadlines. The next story to be written. A new market to jump into. And the perpetual complaint that there isn’t enough time to write.
Well, time is relative, as the saying goes.
A lot of us talk about how we carve out time to sit at the keyboard and punch out a few lines. But sometimes it’s hard to come up with anything during those stolen moments. Hard to switch gears, to concentrate, to return to the world we created in our imagination. We might spend a lot of time getting back into that frame of mind.
Sometimes the fight is less about finding time to write, and more about preserving the need and the frame of mind to create.
So maybe another way to approach the writing gig is looking at the time that falls into our laps inconveniently. That would be the unplanned time we spend waiting for something to happen. (There’s an argument to be made that all time is about waiting for something to happen, but I edited that out because, well, I gave you guys a break.)
Some people call it “dead time.” You’re trapped in a commute, a meeting, a waiting room, an event. Whatever. The point is, you’re in a time and place that isn’t engaging you. You’re bored, adrift, perhaps losing your mind.
Some pull out a laptop or even a “smart” phone (don’t get me started) and start working on a piece.
I suspect these days people are more likely to be texting, gaming, shopping online, etc.
Reading is a traditional pastime, and for writers, essential.
But if you want to write, and can’t pull out the project you’re working on for whatever reason (like, you’re driving, or the setting isn’t appropriate), there are ways to exercise the writing muscles, and maybe gain an inch or two on whatever you’re working on.
Writing, even though it’s done mostly sitting down (unless you’re a best-selling media writer who prefers dictating into a machine while taking walks), is an active endeavor. It requires engagement of mind and body, attunement to senses, imagination and cognition. I say again, imagination.
I think we’re encouraged, if not trained, to turn imagination off in many situations. If we live in a variety of “worlds” – family, faith, work, creative, sport, etc – we have a lot more material to work with, but we are also undercover. Spies in the house of God. Locked in roles, tucked away in boxes.
We may spend a lot of time fighting not to think outside the box.
Working out the imagination is not a bad way to pass your dead time.
It can take work. Playing games is definitely easier. So is reading. Sometimes playing someone else’s game is what’s needed to relieve the stress, to give your mind and spirit a break. But in playing your own games, I think you’re preparing yourself to write.
Perpetual daydreamers have a different problem, but the problem, as far as I can tell from my own lost ramblings inside my head, is not being focused on a specific story or purpose. A little more structure can be helpful.
One dead time problem is being stuck worrying or obsessing about whatever is going on in your life, a negative kind of daydreaming. One way to get out of that “head” is to pay attention to what’s around you, looking at things as if they were brand new, through the perspective of someone else, a stranger, someone else in the vicinity, a friend or enemy, whoever is behind the thing you’re obsessing about, an alien, a traveler from another time or place. Focus on what’s outside, rather than inside.
Details make a story real. You’re gathering information, and practicing how to fill out information from the vague, dreamy settings in your mind. You’re also practicing observing the environment from the perspective of different characters. How does a boss view a meeting room, as opposed to the clerk taking minutes, the tech guy, the presenters, the people who will be called upon to come up with reactions. Or a child’s perspective on the family holiday dinner, versus the grandparent, the friends and neighbors, the person the daughter or son brought home to meet the family, the hosts.
Doesn’t matter how many times seen the room, been down that road, passed that pile of rubble, heard the family story or institutional line. Stepping outside of yourself forces you to experience the familiar in unfamiliar ways.
Just because you’ve seen a sunset doesn’t mean you’ve seen anything like the one happening now.
I grant you, the experience is not always pleasant. It’s a little disorienting. Surreal. It’s also…work. So is writing. The value to me in this kind of exercise is that it helps me bore down to the details I need when I’m actually at the keyboard trying to get something done. The other payoff is that, sometimes, I get something out of it I can use in the piece I’m working on.
Along the same lines, you can also get into describing people and places in different literary styles. From spare to lush, hyper-realistic and detailed to metaphorical, trying out different approaches to setting a scene is a good exercise that can break the monotony of your own writing voice or style. Coming up with one-line character descriptions is, of course, an art that may never be mastered, but I guarantee practicing it during dead time on a train ride will not only be entertaining, but improve your ability to call upon the skill when you’re at the keyboard. Finding ways to describe what they’re actually doing – how a doorman stands in the door, waiting, or how a construction worker acts in the cab of a crane, are all fair game. Looking at buildings, sky, bridges, hallways, cars, etc, will either send you scurrying off to Google for concrete details or inspire you to write poetry (if you’re not already one).
You don’t have to use your overly-detailed or metaphorical gems (um, “the parking lot looked as if the earth had tried to shrug it off its tired shoulders,” for example). You just want to play at being another kind of writer. Stretch and practice skills you will absolutely need when it comes down to working on a story. You never know, you might wind up reaching for pen and paper (or electronic device) to actually write something down.
If you’re the crime kind, you can tune the observational game to find, like Sherlock Holmes, or Monk, what’s off in the details of your environment or the people around you. Or, knock one small aspect of what you see out of whack, or make the place or person too perfect. Flaws and flawlessness, the keys to conflict.
Projecting yourself, or a character you’re working with, into your dead time environment is another variation. I often discover a new level of hell in places I find myself – for instance, at work, surrounded by a massive 5 year construction project, the steady pounding of piles being driven into the earth or the whine of the machinery driving them through rock, informs my every working minute. I can look out my window and put myself in and around the machinery, in the ditches and holes, pipes, concrete, etc. My travels take me to all kinds of odd setting, like a massive food distribution warehouse where my mind riffed on hell as an endless warehouse, demons sitting on top of food supplies but providing free access to bleach.
Perhaps a more challenging exercise for me might be to think romantic comedy instead of hell. We all have our lessons to learn.
But looking out on to landscapes from your deadtime vantage point, or following the story happening in a window across the alley, or through the open doorway in another office, are just as productive in a creative exercise kind of way.
If your deadtime is not physically restrictive – say you have an hour to kill before an appointment – then an alternative to sitting in a café and reading or writing might be to explore the neighborhood you’re in, paying attention to details, differences in people and places, architecture, food, etc, from what you might be accustomed to experiencing. Walking a narrative in your mind. Listening for different speech rhythms, music, smells, sounds.
Of course, a more immediate use of deadtime might be to keep the last couple of pages of what you’re working refreshed in your mind, even if you haven’t had time to work on the piece. Some of these games might serve to shake up what you’ve written, force you to look deeper, or come up with another angle on character, setting, plot.
From personal experience, it can also extend the amount of time you’re working on a project. Nothing like getting new perspective on work you think is already done. Maybe it’s good, maybe it’s just putting off the inevitable slide into anonymity. But, for the moment, it can be fun.
Somebody once told me I’m always seem to be working because, at that time, I’d was always writing things down – snatches of conversations from which I harvested titles and dialogue; odd facts; descriptions of friends and family members other people would talk about who seemed interesting as potential characters. I guess I had a lot of dead time, back then. Or, perhaps truer, I used my time better in those days. I certainly aim to get back to those days.
Perhaps, I may even email myself my clever bits, if there are any, while everyone else is texting under the table.