Bilge
Okay, well, better late than never. Maybe.
Since Jeff Mariotte was apparently looking over my shoulder and swiped the subject of collaborating right out from under my keyboard, I am hereby scrapping that essay (fortunately, I wasn’t far into it) and offering something altogether different. Don’t do it again, Jeff!
As most readers here probably know, I edited DEATHREALM magazine for ten years (1987-1997) and have edited (or co-edited) three anthologies — SONG OF CTHULHU, EVERMORE, and DEATHREALMS (though the latter doesn’t really count, I suppose, since all the stories came from the magazine). I’ve also written a fair amount of fiction over the last couple of decades. Many writers have an editor’s hat as well, and I imagine most of them are better writers for it. I like to think the experiences with both have worked wonders for me.
I consider every story, every novel, every piece of prose I write an exercise with a lesson to be learned somewhere in the process. Ditto for every issue of the magazine, every anthology I’ve ever edited. I look for the best lessons by reading other writers. Good ones. Great ones. Those whose work has already been through the editorial process. From these, I can get subtle pointers (and sometimes not-so-subtle) on style, on structure, on characterization, on everything associated with a work of fiction. I can learn what’s been done to death and what needs revitalizing. Little other than reading something that is on a level beyond my own better encourages me to practice and develop my own authorial voice. That, as much as plain old enjoyment of reading, keeps me looking forward to the next book in the TBR stack. Some disappointment is inevitable, of course, but in that stack, there are also plenty of lessons about what not to do.
Yes, and that last bit is taken to a whole ’nuther extreme when your TBR stack is a slush pile.
Frequently, the DEATHREALM slush pile actually consisted of two to three piles, each a foot or more high; it wasn’t just a matter of odds, it was an outright certainty that the vast majority of them would be unacceptable, if not utterly dreadful (and after several years of this, that fact becomes rather depressing). But there was plenty to be learned all the same. Needless to say, I could scarcely read beyond a few paragraphs, sometimes a few sentences, to determine whether the story might be a keeper; the ones that did lure me to the end were few and far between. Negative reinforcement came aplenty, and I certainly learned many things that were valuable to my own writing, one in particular being the aspect of characterization. Way back when, during my early development as a writer, I often wanted to humanize my characters by giving them foibles; as much as good writing was teaching me how, the slush pile taught me definitively how not.
During my tenure as DEATHREALM’s editor, I came up with a character I call Bilge. He’s the fellow who starred in countless stories from countless aspiring writers whose work reeked distinctly of bilgewater. Bilge was so prevalent that I finally added a checkbox to my rejection slip that read, “This is a Bilge story,” the detailed description of which could be found in my submission guidelines.
If the Bilge box on a writer’s rejection sheet was checked, that writer would have a pretty good idea that Mr. Deathrealm was not pleased.
Bilge’s character had a few variations, but by and large, he was a beer-swilling, misogynistic lout who almost always opened his stories by yelling “Fuck!” (sometimes followed by an objective pronoun), and who took great pleasure in the torture and mutilation of his victims — generally a woman, though occasionally a gay male. (“You F’ing whore!” was probably his most oft-blurted exclamation.) Bilge had no human traits other than the most wicked; in fact, two-dimensional is way too generous a term for him. Though once in a great while the victim in question had actually wronged him, more often than not, Bilge indulged in his maladjusted pastimes just because he was an f’ing bastard. As you might guess, at the end of the tale, the tables were always turned, and Bilge found himself in a world of hurt, inevitably at the hands of his victims, newly emerged from the grave. (As a twist, sometimes they even vampires!) In about 90 percent of his tales, poor Bilge was castrated without anesthesia. (Though I remember one where his entrails got yanked out through his mouth. I gave that one a half-point for style.)
I always wanted to feel bad for Bilge, but none of the writers ever allowed me to. Bummer, isn’t it?
Tyros (including me, back in the day) find vengeance a most compelling subject matter, and it can be, given a unique treatment that includes things such as depth, motivation, and perhaps an ounce of internal struggle. But the single-mindedness with which many approach the subject, thus birthing Bilge, is an issue that, to my mind, ought to be worked out prior to springing the story on a bunch of all-too-suspecting editors.
I haven’t read slush in several years, but based on Bilge’s continued appearance in the occasional small-press publication, I’d be willing to bet he’s still a pervasive character. (I might add that, largely because of Bilge, I learned one valuable editorial trick that I have since performed religiously: Invite-only.)
If Bilge lurks among your stable of characters, fire him. Fire him now.
And editors — if you’d like to use the “This is a Bilge story” checkbox on your rejection slip, please feel free. I’m happy to share.
–Mark Rainey